Methodology

Methodology

Creating graphic & UX solutions using a formula
that works in a mathematical way.

01

Kick Off Meeting
1. Get know each other.
2. Understanding the requirements and set goals.
3. Presenting the process and the given value.

02

Research
1. Customer interview and customer of customer interview.
2. Building business and target-audience persona.
3. Creating business differentiation by market research.

03

Structure
1. Rough sketches.
2. Wireframing according to research results in order to present the product structure as a whole.

04

Prototype
1. Brand visual identity design: colors, typography, images and icons.
2. Transforming the design into interactive product.

05

Product Testing
1. Usability test, examining end users behavior by tasks, for example: go from A to B.
2. A/B testing, examines specific problems by changing 1 parameter.
3. Surveys, asking users for feedback.

06

Deploy
1. Taking care of leaks by optimizing: structure, interactions and design.
2.  Product launch.
3. Final Meeting: outcome presentation and technical instructions for product usage.

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